Zeth's Coffee Diary 28/1/2019

This week it's "Sing-along with Zeth" week.

YouTube™ Video: Frank Sinatra The Christmas Waltz Views: 136,903

Dusty cobblestones, Derrin waiting inside— humming lonely tunes, to himself.

Madoc's on his way, he drives his car, oh wait wait, his car is no more.

It's that time of year, when an update is so near, Steam forums get salty as ****

"Gib us update." "Devs ran off with monies, it's true."

Well what can we do we know just well as you updates can come true if we give it time.

Dusty cobblestones, Derrin waiting inside— humming lonely tunes, to himself.

Madoc's on his way, he drives his car, oh wait wait, his car is no more.

It's that time of year, (Of year) 2019 is here Don't you guys have phones? Every game you play (Every game you play)

Seems to say (They seem to say)

"Give us money." "Our loot boxes, aren't they great?"

Well what can we do we'll try to please you updates can come true if we give it time.

Have a great week! -Zeth

Update:

We also had a meeting today, and this is what we covered:

-One of the new encounters is done. -The tileset for the next area is done. -Continued discussions on progress on next area, and environment design. -Testing droptable functionality (for the engine), should work. -Created a new 'zone editor' tool for npc AI triggers, ties in with npc locational/event memory. -Figuring out details on practical use of NPC role systems; how to use npc memories and utilize them, and how to optimize the performance.